Goertzel: AI to be developed with Open Source and taught through Gaming

October 25 2008 / by John Heylin
Category: Technology   Year: 2013   Rating: 4

At today’s big Singularity Summit researcher Ben Goertzel explained to the audience that achieving a working Artificial Intelligence will need to be accomplished through open source software. This of course is a hotly debated topic in the sense that the government may step in to stop development of such a thing. The idea that anyone in the world could then develop an AI freaks out military and political groups (not to mention a lot of the citizenry).

So how does an AI learn?

Ben says games will be used to teach computers to learn functions. You might have a virtual parrot which you’d teach to speak (the parrot being the virtual depiction of the AI itself), or by putting it through virtual world immersion in an interactive digital environment like Second Life, learn a basic skewed version of human reality.

Comment Thread (1 Response)

  1. Interesting. If the AI begins in a simulated reality on the net, it would probably make sense that machine intelligence could possibly emerge through global connectivity.

    Of course, that’s assuming it had awareness of the world beyond that of the confines of its own virtual universe and that it was connected in some way to the internet.

    This would have to be very well constructed in some kind of closed-environment otherwise a runaway effect could take place. If it ever learned of the world around it, that would be a dangerous proposition. All of this is speculation on my part, but this is the place for this sort of thing right?

    Posted by: Covus   October 25, 2008
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